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The Far Carry

The Far Carry

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Devlog

  • A day in the life of a ball that didn't bounce.
    August 02, 2026 by VulpeculaGames#devlog, #postmortem, #ai-assisted, #debugging, #gamedev, #golf
    I spent a whole day trying to make the golf ball bounce properly when it lands. I want to write down what that actually looked like, because I think it's more useful than a summary would be. Short ver... Continue reading
  • Golf by day, stars by night
    July 31, 2026 by VulpeculaGames#launch, #release, #first-game, #golf, #space, #roguelike
    About seven weeks ago I built a random crossover app: a golf course finder by day, and a stargazing app by night. The logic being that you don't need a golf app at night, and you don't need a stargazi... Continue reading
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